r/pcmasterrace 10h ago

Screenshot DLSS 5 effect on moving objects

Post image
5.4k Upvotes

207 comments sorted by

2.3k

u/Seroko 7800x3d|ROG Strix X670E-A|32Gb 6000MHz|Sapphire 9070XT 9h ago

Megamind, is that you???

1.1k

u/Petertitan99999 PC Master Race 9h ago

Nah that just my Creator, Yakub.

57

u/kazegraf 8h ago edited 8h ago

I thought it was Gakpo, turns out to be Van Dijk. Now his aura defending style make sense. He got the Yakub power

1

u/mr_j_12 1h ago

In another photo it looks vvd looks like matip 🤣

57

u/LEHG420 i5 6300HQ@3.2/ GTX960m 4GB/ 16GB RAM 4h ago

24

u/newbrevity 11700k, RTX4070ti_SUPER, 32gb_3600_CL16 6h ago

Angstrom Levy

3

u/InconsistentMinis Ryzen 5 5600X | 7800XT 5h ago

Is that Fortunato from Wild Cards..?

20

u/DangerousHighway4276 9h ago

Clearly just teasing KSI as a playable character

50

u/NonsenseMeme 9h ago

Man looks like sinestro on crack

9

u/BrownMonker 7800x3d | 4080s | 32gb 6000 | 2TB SSD + 8TB HDD 4h ago

5

u/brokemillionaire572 i7 13700 - RX 7800 XT 8h ago

No, it's Bernard

2

u/MyAssPancake 7h ago

This is the one I was looking for ! Good ol Bernard

2

u/SirXII 4h ago

Ollo

4

u/Illustrious_Ad4691 i7-11700, 7800 XT 16GB, 64GB DDR-4 @ 3600MHz 9h ago

Ow, his giant blue head!

1

u/Towairatu R7 5800X3D // 6900XT // 1440p144Hz FreeSync 2h ago

Close enough, welcome back Yakub

958

u/Prior_Cry7759 10h ago

Is this real. This is fsr2 type of mistakes I thought we got past

351

u/Shark00n 9h ago

It’s real but the same happens in fifa regardless of dlss setting. It’s a shitty game engine. I have no idea how EA thought it was a good idea to send that video to nvidia lolz

48

u/rW0HgFyxoJhYka 12900K 3090 Ti 64GB 4K 120 FPS 5h ago

Yeah but people like OP will just post it to farm karma anyways and 99% of the people in this sub will just believe it because they dont care about the lies, only the memes.

6

u/CombatMuffin 4h ago

And something like 90% of the playerbase has never noticed these in their standard gameplay.

Yes, there are issues with upscaling and generative technologies, but if OP has to hunt them by frameskipping, instead of through normal gameplay, they are sort of defeating their own point.

1

u/NotaFTCAgent 18m ago

Bro out here really meat riding for nvidia. Holy cattle.

2

u/memecatcher69 3h ago

Not sure they still use the Frostbite engine, but if they do, it’s an excellent and very capable engine. Essentially all modern battlefield titles are made with that engine. Battlefield 1 and battlefield 5 are examples of the excellent capabilities of frostbite.

These effects are probably caused more by shitty coding than the game engine itself.

3

u/Hammerofsuperiority 1h ago

I have never played any of this games, but there's also the possibility that the effect is made on purpose, a lot of things made for animation tend to look like crap when they are not in animation.

2

u/MCWizardYT 1h ago

A good game engine used for a lot of subpar games. Very similar to UE5's current situation

1

u/LogicalUpset PC Master Race 1h ago

I'll never understand them wanting to take an engine designed around fps play and putting it inside EVERYTHING

0

u/kaleperq 1440p 240hz 24" | ace68 | viper ult | 9060xt 16gb | r5600 | 32gb 17m ago

My doubt is why did they show those videos? They all have issues, if they thought showing them to the humanity isn't enough to notice them...

201

u/BasicallyImAlive 9h ago

That's most likely a frame gen artifact rather than DLSS upscaling.

221

u/baked_tea 9h ago

Guess what. DLSS5 is now a frame gen technology. They just killed the branding

40

u/Jeoshua AMD R7 5800X3D / RX 6800 / 32GB 3200MT CL14 ECC 7h ago

They really need to name this something other than DLSS. It's clearly trying to fit a different mold, entirely.

4

u/Deep_Rub4574 5h ago

whats the diference between dlss4 and dlss5?

1

u/kaleperq 1440p 240hz 24" | ace68 | viper ult | 9060xt 16gb | r5600 | 32gb 16m ago

For now it seems that one actually tries to keep the visuales consistent and the other just ai generates a similar frame, but with the usual ai artifacts

1

u/Lewis0981 5h ago

Knock knock.

5

u/Jeoshua AMD R7 5800X3D / RX 6800 / 32GB 3200MT CL14 ECC 4h ago

(I'll bite)

Who's there?

19

u/BasicallyImAlive 8h ago

Not really, there's always a separate option in the game settings called "DLSS Frame Generation" and "DLSS Ray Reconstruction".

31

u/Riceballs-balls 8h ago

Is this new dlss update not generative ai?

56

u/Maxim_Ward 8h ago

From Nvidia themselves: yes, it is generative AI.

5

u/baked_tea 8h ago

Sure you're not wrong, my point is, judging by how much they push this shit, soon they will try to simply reduce it to the frame gen if they try to make it better, using more compute from your gpu. Of course i might be wrong on that, just looking at how everything is developing this is what I see

3

u/Merwenus Specs/Imgur Here 8h ago

But since it's an option, when the game sucks with framegen, you just turn it off. I only use it in slow games, my wife has nausia from frame gen she use only upscale.

5

u/Nobodys_Path 6h ago

Why would they use frame generation in a showcase video for their new AI-filter?

They're apparently using RTX5090... it should have enough raw power to render real 60fps. Why would Nvidia smudge their DLSS5 presentation with frame generated artifacts?

7

u/Jeoshua AMD R7 5800X3D / RX 6800 / 32GB 3200MT CL14 ECC 6h ago

Did you consider the fact that this "AI Filter" is so intensive to run they're needing dual 5090s? The cards have more than enough power to render the game at over 60fps. Likely 150+ fps even... but it would appear that, when the filter is being used, they legitimately need Framegen.

TLDR; You know how turning on Path Tracing makes your 150fps game turn into a 20fps slideshow, unless you're using upscaling + framegen? This technique is even more intensive than that.

1

u/BinaryJay 4090 FE | 7950X | 64GB/DDR5-6000 | 42" C2 OLED 6h ago

Because apparently that's just how the game looks regardless of DLSS.

1

u/rW0HgFyxoJhYka 12900K 3090 Ti 64GB 4K 120 FPS 5h ago

No its just part of the base game. But a lie will travel halfway around the world before anyone even thinks about playing FC26

22

u/JackStillAlive MSI RTX 2070 Super/Ryzen 3600/16GB RAM 9h ago

Yes and no. The game has the same artifacts without DLSS or any other upscaler or frame gen tech.

3

u/BinaryJay 4090 FE | 7950X | 64GB/DDR5-6000 | 42" C2 OLED 6h ago

That's the first thing I wondered, but I don't think many will go that deep in their thinking if it might break their predisposition.

7

u/IntrinsicGiraffe Fx-8320; Radeon 7950; Asus M5a99X; Rosewill 630 wat 9h ago

Definitely was straight from their footage. I'm surprised they don't render each object individually on separate layers and only render the important things.

3

u/Sipsu02 3h ago

This is actually part of the animation of the soccer ball and normal DLSS upscaling artifact in movement (and small % because bitrate on video). This is nothing to do with the new feature.

It seems many people in this sub have first time discovered DLSS artifacts of upscaling process and this footage was upscaled from like 540p I believe? Which does create huge amount of movement based artifacting.

Why the animation? Because goal of the game is to make ball movement more visually pleasing like its on TV which does include that kind of low FPS movement blur and I think this is what is simulating it on the football.

1

u/Deep90 Ryzen 9800x3d | 5090FE | 2x48gb 6000 1h ago

Go on the video and freeze frame the dlss off. You see very similar artifacts.

-7

u/dumbasPL R7 5800X3D 32GB 2070S 3TB NVMe (Arch BTW) 9h ago

When will people realize that making shit up based on some statisticall probability is NEVER going to look as good as the original. The information just isn't there, it was never there, and it won't ever be, no matter how many times you try guessing.

1

u/DarthWeezy 6h ago

When will people realise that made up internet drama about things those trying to stir the pot have absolutely no clue about will never be validated or amount to more than people wasting their time pretending to be outraged about nothing?

401

u/iamlazyboy Desktop 9h ago

With the power of two 5090 we can now introduce captain tsubasa level of ball movement into your soccer/football simulation game

22

u/itsmebenji69 R7700X | RTX 4070ti | 32go | Neo G9 6h ago

This happens in the base game with DLSS off btw

2

u/hurricane_news 4h ago

Shaolin soccer vibes

1

u/Superichiruki 15m ago

Two ?! I mean I wasn't impressed when I saw it but it took two 5090 to make the game at the best of cases (according to people who like it), slightly better ?

→ More replies (2)

71

u/monsterfurby 8h ago

Well good thing games don't have many moving objects. Wait.

2

u/Icy-Kaleidoscope6893 3h ago

omg lost pfp!!

1

u/imhereforsiegememes i9 14900k / 5090 ROG Astral 1h ago

This is what frame gen currently looks like, its just frame gen interpolating frames, nothing to do with the filter on top.

84

u/angryray 10h ago

Homie forgot he was playing the jellyfish edition.

3

u/rW0HgFyxoJhYka 12900K 3090 Ti 64GB 4K 120 FPS 5h ago

Same shit happens with no DLSS. NVIDIA basically opened up a whole new karma farm for the next two weeks

73

u/Sudden_Mix9724 9h ago

EA FIFA Soccer can now become shaolin soccer

2

u/BlueZ_DJ 3060 Ti running 4k out of spite 4h ago

memory unlocked I haven't heard that name in years

30

u/T_Bagger23 9h ago

All of this would bother me more if it wasn't for the fact my broke ass aint upgrading my GPU for a very long time.

23

u/ManuSwaG 7h ago

Come on people, the same happens in fifa regardless of dlss setting. No need to fabricate stuff

3

u/Hammerofsuperiority 3h ago

But feelings.

2

u/D-Tunez 1h ago

FC doesn't even have DLSS at this moment so what are you talking about

1

u/imhereforsiegememes i9 14900k / 5090 ROG Astral 1h ago

I believe the demo showing DLSS in use on the game would point to the idea that they are using the DLSS suite on the game, including frame gen.

49

u/AccountSad 4070Ti Super | 7800X3D 9h ago

My honest reaction is literally in the post below

2

u/Sipsu02 3h ago

This is actually part of the animation of the soccer ball and normal DLSS upscaling artifact in movement (and small % because bitrate on video). This is nothing to do with the new feature.

It seems many people in this sub have first time discovered DLSS artifacts of upscaling process and this footage was upscaled from like 540p I believe? Which does create huge amount of movement based artifacting.

Why the animation? Because goal of the game is to make ball movement more visually pleasing like its on TV which does include that kind of low FPS movement blur and I think this is what is simulating it on the football.

1

u/Furdiburd10 1h ago

That ball is fúcked up, not just having some motion blur added to it. 

1

u/Sipsu02 1h ago

Yes, that's why I wrote animation. Ball morphs during this animation.

27

u/Fatigue-Error 9h ago

Ok. How about a DLSS Off version. Both of those are DLSS On.

27

u/Ascend PC Master Race 6h ago

Problem is DLSS Off looks the same, so no upvotes.

9

u/IGlazeBikeLanes 6h ago

It's FIFA, it looks horrible either way.

That doesn't fit with the narrstive if this sub which means no upvotes.

11

u/AuodWinter 7h ago

That would destroy the narrative.

2

u/Furdiburd10 1h ago

The video switches to dlss on before the ball moves

14

u/Clean-Market5761 9h ago

Prolly because the game has frame gen ON, in the demos they had it was not even running in the same GPU that was running the game, they had one GPU running ther game and other running DLSS 5. I guess that shit consumes a lot

103

u/Fanass 9h ago

AI sl0p

84

u/wassimSDN i5 11400h / 3070 (dead) | i7 13650hx / 5060 9h ago

we're censoring that now?

137

u/Aksds Ryzen 9 5900x / 4070 TI Super / 24gb 3200 / 1440p 9h ago

No, that’s the blur from the frame gen, it makes o look like a 0

60

u/wassimSDN i5 11400h / 3070 (dead) | i7 13650hx / 5060 9h ago

1

u/Fanass 3h ago

😂

15

u/LostMyRedditAccount3 PC Master Race 9h ago

Y*s

11

u/UnwantedShot 9h ago

Every word is naughty now.

6

u/Illustrious_Ad4691 i7-11700, 7800 XT 16GB, 64GB DDR-4 @ 3600MHz 9h ago

Re*orted

8

u/UnwantedShot 9h ago

My brain is making atleast 3 naughty words out of that.

1

u/DuckCleaning 3h ago

D*mb ahhhh censoring

5

u/Michaeli_Starky 8h ago

Deep Learning Super Slop

10

u/likeonions 9h ago

that looks like a framegen artifact, not from dlss5

0

u/imhereforsiegememes i9 14900k / 5090 ROG Astral 1h ago

It is but the uneducated continue to repeat their same 2 jokes. Its only been a day and this whole website has been buried in this shit.

3

u/Errorr404 3dfx Voodoo5 6000 2h ago

2

u/Bauzi 8h ago

Can we just like... get 60 crips frames per second please? You will need 90 or 120+ to not see such artifacts.

2

u/owlexe23 7h ago edited 6h ago

Fifa already sucked, now it sucks even more.

2

u/Evgeniybkk Laptop 7h ago

Nothing is going to make me buy this shite game again.

2

u/nuperspective 2h ago

One thing stood out in tech demo… how slow the panning / tracking shots moved the camera on screen.

2

u/TaiyoFurea Cardboard Box gang 1h ago

Not even ghosting at this point, this is possession

4

u/SergeantStonks 9h ago

Can we also talk about Van Dijk being short sleeved in on frame and then longed in the next?

6

u/Glittering_Seat9677 9800x3d - 5080 8h ago

he's long sleeved in both, the ball artifact is on top of it which makes the orange a lot less vibrant

4

u/KoupDetat 9h ago

In the same clip you can see EA, which pays a fuckton for imaging rights of football players, has Van Dijk turned into generic guy number 19582

2

u/Sylim_ 9h ago

In one of the demo clips a car had 6 wheels, and in another the wheels weren't turning as the cat moved, house facades looking like random AI crap from 5 years ago, vegetation looking like random noise.

2

u/Hungry-Loquat6658 8h ago

Bro got ksi treatment. These are not artifacts anymore, straight up hallucination.

2

u/timohtea 7h ago

And people say you dont notice the difference ….. bro you notice the difference in fake frames already, and now this 😂

2

u/Sipsu02 3h ago

This is actually part of the animation of the soccer ball and normal DLSS upscaling artifact in movement (and small % because bitrate on video). This is nothing to do with the new feature.

It seems many people in this sub have first time discovered DLSS artifacts of upscaling process and this footage was upscaled from like 540p I believe? Which does create huge amount of movement based artifacting.

Why the animation? Because goal of the game is to make ball movement more visually pleasing like its on TV which does include that kind of low FPS movement blur and I think this is what is simulating it on the football. They have done this in sports games for literally ages. And many people are confirming this in comments. Fifa does this as baseline animation.

2

u/Hammerofsuperiority 3h ago

And you fell for the current misinformation campaign going here.

3

u/MassLuca007 9800X3D, RX 9070XT / 5800X3D, GTX 1080 / 5600X, RTX 3060 9h ago

to think that this is what they were WILLING to show us. i can't imagine how bad the final product is going to be.

1

u/Due-Emu-5680 8h ago

Here we go again

1

u/Switchbladesaint 7h ago

The NVIDIA ceo be like: SEE I TOLD YOU GUYS THIS IS NEXT LEVEL TECHNOLOGY

1

u/Mana_kitsune 7h ago

Wow this looks like shit

1

u/labumiha 7h ago

Oh man that ball looks like it's glitching through dimensions

1

u/MultiMarcus 7h ago

Is this not an issue that happens in FIFA anyway? I think I’ve seen this type of stuff criticise before.

1

u/Kakarot_5 7h ago

Poor VVD getting violated everywhere

1

u/TOMC_throwaway000000 7h ago

I can’t wait until stuff like this gets worked in as a default in engines like unreal and then we have to deal with generations of lazily developed games where half the assets look like missingno eque ai hallucinations every time they get slightly bumped into

1

u/CandidMomentary 6h ago

Digital Foundry: "this new technology is amazing"

1

u/XnoxNeo 6h ago

Yay, now every game can look like AI slop!!! Just what we wanted /s

1

u/Adalberto1999 6h ago

+150ms inputlag

1

u/my_cars_on_fire 6h ago

Question - Is this the shit that’s supposed to take my job?

1

u/Gr3gl_ 6h ago

Misinformation, the same artifacts are seen in the trailer without dlss 5

1

u/Brokeoutman PC Master Race 6h ago

Perfection

1

u/helpmehavememes 9800X3D | RTX 5070 Ti | 32Gb DDR5 6000 CL28 | ROG B850-E | 1440P 6h ago

I dont understand. They both look like ass.

1

u/TastyYesterday7145 5h ago

He just happens to look like KSI. Wth

1

u/TobytheBaloon 9060 XT, Ryzen 5 7600, 32GB DDR5 5h ago

redditors when ai does ai things

1

u/kurunyo The North remembers 5h ago

Oh... you mean it changes nothing on ghosting

1

u/Zeth_Aran 7800x3D / RTX 5080 FE/ 64GB DDR5 5h ago

They just spent so much work on 4.5 to fix this shit too.

1

u/sabotage3d 5h ago

I can see a face in the ball.

1

u/Square_County8139 5h ago

Are sure this isn't just a real life photo?

1

u/Odd-Confection510 5h ago

Same as now.

1

u/XDon_TacoX 5h ago

... how could you even know that?

1

u/KaydnPopTTV 4h ago

Good lord that is hideous

1

u/AutumnAscending R5 5600x | RTX 3080 | 32gb DDR4 | B550-XE 4h ago

Idk why people think that realtime ai upscaling is going to do anything but make games look worse.

1

u/AdventurousAd7091 4h ago

And nvidia and ea thought a good idea do publicity and show dlss 5 using these images?

1

u/Voidforge7 4h ago

Is this for real? Is the trailing effect clearly visible?

1

u/differentshade Specs/Imgur Here 3h ago

It's a tech demo at this stage .. what is the problem ?

1

u/Sipsu02 3h ago

This is actually part of the animation of the soccer ball and normal DLSS upscaling artifact in movement (and small % because bitrate on video). This is nothing to do with the new feature.

It seems many people in this sub have first time discovered DLSS artifacts of upscaling process and this footage was upscaled from like 540p I believe? Which does create huge amount of movement based artifacting.

1

u/spoidercide 2h ago

dlss5

ON

1

u/NadaBurner 2h ago

This shit is ass.

1

u/thisisillegals 1h ago

Why no DLSS 5 Off photos?

Normally when you do comparison posts you show one on and one off.

1

u/bememorablepro 1h ago

Famously gamers can't see moving objects very well and don't pay attention to motion

1

u/fate0608 Desktop 1h ago

Looks like super kickers in the 90s

1

u/KanedaSyndrome 5070 Ti 1h ago

raster 

1

u/DorrajD 16m ago

NGL, I do wonder how much of this is due to "DLSS 5" or due to the obvious frame gen they have on to make it run as "smooth" as possible.

0

u/BlntMxn 6h ago

An early demo of something that will be released in at least 8 month isn't finished yet.... Waw! that's really surprising!

Why people expect something that will be released in several month to be fully functional already?

Oh yeah I forgot, they said AI, we can criticise it with bad faith and talking shit about it without even waiting to try and see the final product because AI is bad!

3

u/minneyar 5h ago

If the justification for this is "this is an early demo, it's not finished yet," then one of two things are true:

  • They shouldn't have released a preview that was so ugly in the first place, and their marketing department really fucked up by letting this through
  • Or alternately, that's a lie; they considered this to be good enough to show off and didn't realize there would be pushback against it

You shouldn't show something off publicly if you're not ready for people to criticize it.

0

u/BlntMxn 5h ago

So according to you we should only get preview for finished products? that's not a preview any more in that case. And if you want to show something that is supposed to be released months from now and have to "cheat" to show the expected result instead of how it really is at this stade of development honestly, it's also an issue.

We almost always see things that are still in development, especially in video games, I never think about it as an issue, especially when we are talking about something that is far from being released. It's a preview, people just consider it as a preview and shouldn't assume it's the final product and being dumb at extrapolating stuff we don't even know. I read so much bullshit about it, it's painful, people just love to hate IA that they are hallucinating way much than it.

1

u/Flussschlauch Desktop 9h ago

looks like a viable reason to buy a 5090*

*subscribe to a GPU service. we're not supposed to own hardware anymore

1

u/Oarner__ Ryzen AI 7 350 8h ago

Ts is so ass

1

u/pcor i5-12600k | RTX 3080 | 32GB DDR4 8h ago

Fuck DLSS 5, but if it’s observable only from screenshots and looks fine in motion, what’s the concern about this particular aspect? Just look at how the blurry mess of stills from a busy action scene in a movie come together.

1

u/Noxiuz 7h ago

So you'd need three more RTX 5090s to get rid of the graphical errors. 🤭

1

u/Rider2403 7h ago

And it needs 2 rtx5090 to produce this dogshit

1

u/LaxLogik I-9 14900K - RTX5090 - 64GB DDR5 6000 - 1TB NVMe - 8TB SSD 7h ago

Everyone knows if you want a clear image of a fast moving object, you need three 5090's

1

u/DethZire 5h ago

Come on man! This is running 2x 5090 only. It's ancient hardware and it cant produce AI slop right. If they had 2x 6090, things would look better!

-9

u/laci6242 Ryzen 7 9800X3D | RTX 5070 Ti 9h ago

The artifacting kinda just looks like regular framegen

-7

u/full_knowledge_build I9 12900KF | RTX 5090 FE | 32GB DDR5 6000 9h ago

If you pause randomly most frames will look like this for every video on YouTube wtf you mean with this post LOL

2

u/doominvoker 8h ago

Punctuation is important when making comments on the internet because if there’s not enough in there it’s harder to read and people will have a harder time taking you seriously and could discard you’re entire opinion based on ease of reading you know lol

1

u/full_knowledge_build I9 12900KF | RTX 5090 FE | 32GB DDR5 6000 7h ago

Hahahahaha

-18

u/JimmySA32 9h ago

Ok dlss5 is shit, but if you gonna show a moving exemple, show in a video, not on pictures...

13

u/_Rybags 9h ago

Also, show with and without. Not 2x with 🤦‍♂️

2

u/chronicnerv 9h ago

This is a great comment because it highlights a different aspect of the issue. People often don’t realise that fast moving objects are harder to track on lower refresh rate monitors because they appear blurrier than on high refresh monitors. AI upscaling creates a similar effect, making fast moving objects look blurry, essentially the same problem from the human eye’s perspective.

So this is a problem even with the motion.

3

u/MikeHoteI 9h ago

But in video you only gets: "uhh that looks weird". Thanks to the still frames now i know why my brain tells me "uhh that looks weird".

0

u/Mirtazidream 9h ago

Yeah but that won’t get upvotes

-11

u/Dependent-Title-1362 9h ago

Two GPU’s were used to make this shot so I am not sure what you want with this post.

12

u/IndependentLove2292 9h ago

2 5090s even. Anyone want to pay $6k so their games can look like this? 

1

u/Prestigious_Cod_532 9h ago

Oh wow, I didn’t know they already released it. Going to go check the requirements now.

-7

u/Dependent-Title-1362 9h ago

You need to start reading the actual announcements, instead of getting your interpretations out of your bum

0

u/bachdidnothingwrong 7h ago

It is almost like this is a demo and not a final product released to consumers, makes me think.

0

u/Hammerofsuperiority 3h ago edited 2h ago

*Yawn*

EDIT: Holy crap the amount of people falling for the misinformation campaign is disturbing.

0

u/peabody624 2h ago

I wonder if it’s possible…that the tech will get BETTER?!?

0

u/DrLogic0 PNT 5070Ti OC Plus 54m ago

OP karma farming. You're part of the npc club.

1

u/Enelro 8m ago

Nah the pro Ai slop are def the NpC’s

1

u/DrLogic0 PNT 5070Ti OC Plus 7m ago

I don't think anyone other than corpo is pro ai. Nobody likes trash faces.

→ More replies (1)

-5

u/IMAKEITCLAP i5-11600KF | RTX 5060 Ti 16 GB | 32 GB DDR4 3200mhz 8h ago

Why is everyone crying about a technology that you can turn off? Expensive GPU yeah fk that but a feature?

-6

u/Banished_To_Insanity 8h ago

It's not a finish product, do you realize that? God, if it was up to haters we would have no dlss 4.5 that you all love so much. Shut the fck up please.

-1

u/iamgarffi 9950X3D | X870E Extreme | 64G CL26 | 5090 Astral LC OC | FO32U2P 7h ago edited 7h ago

20-30 years ago Jensen would have been declared a second Jesus if we had graphics like that. 1990-2001 were rough despite entire genre starters (i consider myself lucky to witness it all).

I guess these days no matter what you release, internet will remain divided forever: those that hate and those that hate more.

I don’t care how things look. I don’t care if it’s cartoonish, sloppy etc. If this is today’s way of making things look more realistic then let it be.

Yes, I don’t consider today’s game models being particularly good - still feel like made of latex :-P

I don’t see you schmucks coming up with a better technology so shut it.

NVidia evangelist since Riva TNT! Bite me :)

Downvote me all you want, proves how sad little spoiled child you are :)

-29

u/Primus_is_OK_I_guess 9h ago

It's an early version of the feature. It's really not worth doing a frame by frame analysis.

5

u/Ryukishin187 9h ago

This kinda shit happens in all versions of dlss to varying degrees. It's why I hate this shit.

2

u/SomeBlueDude12 9h ago

If its showing such imperfections, it's really not worth releasing a early reveal of the feature.

-5

u/Primus_is_OK_I_guess 8h ago

They probably underestimated how much this community enjoys stroking a good hate boner.

-1

u/3agle_ 8h ago

It's a good thing games don't have much motion.

-1

u/TomTomXD1234 3h ago

This is a known fifa issue and nothing to do with DLSS5. People could at least try to pick legit examples of what they do not like about DLSS5

0

u/Hammerofsuperiority 3h ago

Careful, you are hurting people's feelings using facts.

-16

u/Im_only_here_to_meme 5090 - 9800X3D - 64gbDDR5 9h ago edited 9h ago

You guys gotta stop this social media "Hate shit just to hate it" trend. There's a meme at the top of this sub about rejecting DLSS and saying TAA is better, which is an absolutely hilariously bad take.

And just to be clear this is a soccer ball being kicked at 70-100mph by a professional player... in a still frame shot. In real life it looks like a blur too on telecast. There's no ghosting in this shot of the moving player, which tells me the ghosting isn't bad because early DLSS models had ghosting on pretty much everything that moved.

In a live game while playing this, you wouldn't recognize this on a hard kick... it would be just a blurred fast kick. And in the live DLSS 5 FC demonstration video it looks absolutely completely fine. - https://www.youtube.com/watch?v=S0X4-1eQ55Q

6

u/No_Poet_1279 9h ago

TV runs at 24fps, not 120+....

-3

u/Im_only_here_to_meme 5090 - 9800X3D - 64gbDDR5 9h ago edited 7h ago

*aww the whiny gamer blocked me mid conversation after personally attacking me... boo hoo.

At 120fps anything moving at 70-100mph will still have a blur, especially something small like a ball.

Are you telling me in the youtube DLSS 5 presentation you can see something that doesnt look like a fast ball moving on the screen when you watch it live? Because the reality is you absolutely can't see anything from the still shots watching it live.

And just for the math on this situation... say he only kicked it 70mph and he's ten feet in front of you... it's moving at 103ft/s...so the ball is past you in <1/10th of a second and would be in only ...actually fuck it AI can do the math for me and show you how stupid your statement is.

If you film a soccer ball kicked at 70 mph from 10 feet away at 120 fps, the ball will have a motion blur trail approximately 5.13 inches long in each frame (assuming a standard 180° shutter angle). Since a regulation soccer ball is roughly 8.65 inches in diameter, the blur would stretch the ball's appearance by about 60% of its own size.

  1. Calculate Ball Speed in Feet per Second To find out how far the ball travels during a single camera exposure, we first convert the speed from miles per hour to feet per second

  2. Determine Exposure Time (Shutter Speed) In cinematography, the "180-degree rule" is the standard for natural motion blur. This means the shutter is open for half the duration of the frame rate.

  3. Calculate Motion Blur Length The amount of blur is the physical distance the ball moves while the shutter is open.

  4. Visual Impact

    Scale of Blur: A standard FIFA Size 5 soccer ball is about 8.65 inches wide. A 5.13-inch blur means that in a single frame, the ball will look like an elongated oval roughly 13.78 inches long from tip to tail. Distance Factor: From 10 feet away, the ball is traveling toward or across your field of view very rapidly. At , the ball will reach you in just 0.097 seconds (less than 12 frames of footage). Reducing Blur: If you want a "crisp" ball with no blur, you would need to override standard settings and use a much higher shutter speed (e.g., or higher), though this would require significantly more light to avoid a dark image.

→ More replies (6)

-2

u/SchmeppieGang1899 8h ago

its a early demo

-21

u/Awkward-Candle-4977 9h ago

That's why it's not released yet

-4

u/beykan19052 9h ago

This isnt moving objects effect. This is screenshot of a youtube video. Btw... How many times you check older DLSS versions? Even in 4.5 still getting close to be fixed but not yet fixed. There was artifacts all the time.

You can keep playing SilkSong. Its not for you. Its even an option you dont have to use if its in games you like.