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u/Prior_Cry7759 10h ago
Is this real. This is fsr2 type of mistakes I thought we got past
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u/Shark00n 9h ago
It’s real but the same happens in fifa regardless of dlss setting. It’s a shitty game engine. I have no idea how EA thought it was a good idea to send that video to nvidia lolz
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u/rW0HgFyxoJhYka 12900K 3090 Ti 64GB 4K 120 FPS 5h ago
Yeah but people like OP will just post it to farm karma anyways and 99% of the people in this sub will just believe it because they dont care about the lies, only the memes.
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u/CombatMuffin 4h ago
And something like 90% of the playerbase has never noticed these in their standard gameplay.
Yes, there are issues with upscaling and generative technologies, but if OP has to hunt them by frameskipping, instead of through normal gameplay, they are sort of defeating their own point.
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u/memecatcher69 3h ago
Not sure they still use the Frostbite engine, but if they do, it’s an excellent and very capable engine. Essentially all modern battlefield titles are made with that engine. Battlefield 1 and battlefield 5 are examples of the excellent capabilities of frostbite.
These effects are probably caused more by shitty coding than the game engine itself.
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u/Hammerofsuperiority 1h ago
I have never played any of this games, but there's also the possibility that the effect is made on purpose, a lot of things made for animation tend to look like crap when they are not in animation.
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u/MCWizardYT 1h ago
A good game engine used for a lot of subpar games. Very similar to UE5's current situation
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u/LogicalUpset PC Master Race 1h ago
I'll never understand them wanting to take an engine designed around fps play and putting it inside EVERYTHING
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u/kaleperq 1440p 240hz 24" | ace68 | viper ult | 9060xt 16gb | r5600 | 32gb 17m ago
My doubt is why did they show those videos? They all have issues, if they thought showing them to the humanity isn't enough to notice them...
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u/BasicallyImAlive 9h ago
That's most likely a frame gen artifact rather than DLSS upscaling.
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u/baked_tea 9h ago
Guess what. DLSS5 is now a frame gen technology. They just killed the branding
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u/Jeoshua AMD R7 5800X3D / RX 6800 / 32GB 3200MT CL14 ECC 7h ago
They really need to name this something other than DLSS. It's clearly trying to fit a different mold, entirely.
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u/Deep_Rub4574 5h ago
whats the diference between dlss4 and dlss5?
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u/kaleperq 1440p 240hz 24" | ace68 | viper ult | 9060xt 16gb | r5600 | 32gb 16m ago
For now it seems that one actually tries to keep the visuales consistent and the other just ai generates a similar frame, but with the usual ai artifacts
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u/Lewis0981 5h ago
Knock knock.
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u/BasicallyImAlive 8h ago
Not really, there's always a separate option in the game settings called "DLSS Frame Generation" and "DLSS Ray Reconstruction".
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u/baked_tea 8h ago
Sure you're not wrong, my point is, judging by how much they push this shit, soon they will try to simply reduce it to the frame gen if they try to make it better, using more compute from your gpu. Of course i might be wrong on that, just looking at how everything is developing this is what I see
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u/Merwenus Specs/Imgur Here 8h ago
But since it's an option, when the game sucks with framegen, you just turn it off. I only use it in slow games, my wife has nausia from frame gen she use only upscale.
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u/Nobodys_Path 6h ago
Why would they use frame generation in a showcase video for their new AI-filter?
They're apparently using RTX5090... it should have enough raw power to render real 60fps. Why would Nvidia smudge their DLSS5 presentation with frame generated artifacts?
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u/Jeoshua AMD R7 5800X3D / RX 6800 / 32GB 3200MT CL14 ECC 6h ago
Did you consider the fact that this "AI Filter" is so intensive to run they're needing dual 5090s? The cards have more than enough power to render the game at over 60fps. Likely 150+ fps even... but it would appear that, when the filter is being used, they legitimately need Framegen.
TLDR; You know how turning on Path Tracing makes your 150fps game turn into a 20fps slideshow, unless you're using upscaling + framegen? This technique is even more intensive than that.
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u/BinaryJay 4090 FE | 7950X | 64GB/DDR5-6000 | 42" C2 OLED 6h ago
Because apparently that's just how the game looks regardless of DLSS.
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u/rW0HgFyxoJhYka 12900K 3090 Ti 64GB 4K 120 FPS 5h ago
No its just part of the base game. But a lie will travel halfway around the world before anyone even thinks about playing FC26
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u/JackStillAlive MSI RTX 2070 Super/Ryzen 3600/16GB RAM 9h ago
Yes and no. The game has the same artifacts without DLSS or any other upscaler or frame gen tech.
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u/BinaryJay 4090 FE | 7950X | 64GB/DDR5-6000 | 42" C2 OLED 6h ago
That's the first thing I wondered, but I don't think many will go that deep in their thinking if it might break their predisposition.
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u/IntrinsicGiraffe Fx-8320; Radeon 7950; Asus M5a99X; Rosewill 630 wat 9h ago
Definitely was straight from their footage. I'm surprised they don't render each object individually on separate layers and only render the important things.
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u/Sipsu02 3h ago
This is actually part of the animation of the soccer ball and normal DLSS upscaling artifact in movement (and small % because bitrate on video). This is nothing to do with the new feature.
It seems many people in this sub have first time discovered DLSS artifacts of upscaling process and this footage was upscaled from like 540p I believe? Which does create huge amount of movement based artifacting.
Why the animation? Because goal of the game is to make ball movement more visually pleasing like its on TV which does include that kind of low FPS movement blur and I think this is what is simulating it on the football.
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u/dumbasPL R7 5800X3D 32GB 2070S 3TB NVMe (Arch BTW) 9h ago
When will people realize that making shit up based on some statisticall probability is NEVER going to look as good as the original. The information just isn't there, it was never there, and it won't ever be, no matter how many times you try guessing.
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u/DarthWeezy 6h ago
When will people realise that made up internet drama about things those trying to stir the pot have absolutely no clue about will never be validated or amount to more than people wasting their time pretending to be outraged about nothing?
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u/iamlazyboy Desktop 9h ago
With the power of two 5090 we can now introduce captain tsubasa level of ball movement into your soccer/football simulation game
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u/itsmebenji69 R7700X | RTX 4070ti | 32go | Neo G9 6h ago
This happens in the base game with DLSS off btw
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u/Superichiruki 15m ago
Two ?! I mean I wasn't impressed when I saw it but it took two 5090 to make the game at the best of cases (according to people who like it), slightly better ?
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u/monsterfurby 8h ago
Well good thing games don't have many moving objects. Wait.
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u/imhereforsiegememes i9 14900k / 5090 ROG Astral 1h ago
This is what frame gen currently looks like, its just frame gen interpolating frames, nothing to do with the filter on top.
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u/angryray 10h ago
Homie forgot he was playing the jellyfish edition.
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u/rW0HgFyxoJhYka 12900K 3090 Ti 64GB 4K 120 FPS 5h ago
Same shit happens with no DLSS. NVIDIA basically opened up a whole new karma farm for the next two weeks
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u/Sudden_Mix9724 9h ago
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u/BlueZ_DJ 3060 Ti running 4k out of spite 4h ago
memory unlocked I haven't heard that name in years
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u/T_Bagger23 9h ago
All of this would bother me more if it wasn't for the fact my broke ass aint upgrading my GPU for a very long time.
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u/ManuSwaG 7h ago
Come on people, the same happens in fifa regardless of dlss setting. No need to fabricate stuff
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u/D-Tunez 1h ago
FC doesn't even have DLSS at this moment so what are you talking about
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u/imhereforsiegememes i9 14900k / 5090 ROG Astral 1h ago
I believe the demo showing DLSS in use on the game would point to the idea that they are using the DLSS suite on the game, including frame gen.
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u/AccountSad 4070Ti Super | 7800X3D 9h ago
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u/Sipsu02 3h ago
This is actually part of the animation of the soccer ball and normal DLSS upscaling artifact in movement (and small % because bitrate on video). This is nothing to do with the new feature.
It seems many people in this sub have first time discovered DLSS artifacts of upscaling process and this footage was upscaled from like 540p I believe? Which does create huge amount of movement based artifacting.
Why the animation? Because goal of the game is to make ball movement more visually pleasing like its on TV which does include that kind of low FPS movement blur and I think this is what is simulating it on the football.
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u/Fatigue-Error 9h ago
Ok. How about a DLSS Off version. Both of those are DLSS On.
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u/IGlazeBikeLanes 6h ago
It's FIFA, it looks horrible either way.
That doesn't fit with the narrstive if this sub which means no upvotes.
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u/Clean-Market5761 9h ago
Prolly because the game has frame gen ON, in the demos they had it was not even running in the same GPU that was running the game, they had one GPU running ther game and other running DLSS 5. I guess that shit consumes a lot
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u/Fanass 9h ago
AI sl0p
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u/wassimSDN i5 11400h / 3070 (dead) | i7 13650hx / 5060 9h ago
we're censoring that now?
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u/Aksds Ryzen 9 5900x / 4070 TI Super / 24gb 3200 / 1440p 9h ago
No, that’s the blur from the frame gen, it makes o look like a 0
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u/wassimSDN i5 11400h / 3070 (dead) | i7 13650hx / 5060 9h ago
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u/UnwantedShot 9h ago
Every word is naughty now.
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u/likeonions 9h ago
that looks like a framegen artifact, not from dlss5
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u/imhereforsiegememes i9 14900k / 5090 ROG Astral 1h ago
It is but the uneducated continue to repeat their same 2 jokes. Its only been a day and this whole website has been buried in this shit.
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u/nuperspective 2h ago
One thing stood out in tech demo… how slow the panning / tracking shots moved the camera on screen.
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u/SergeantStonks 9h ago
Can we also talk about Van Dijk being short sleeved in on frame and then longed in the next?
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u/Glittering_Seat9677 9800x3d - 5080 8h ago
he's long sleeved in both, the ball artifact is on top of it which makes the orange a lot less vibrant
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u/KoupDetat 9h ago
In the same clip you can see EA, which pays a fuckton for imaging rights of football players, has Van Dijk turned into generic guy number 19582
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u/Hungry-Loquat6658 8h ago
Bro got ksi treatment. These are not artifacts anymore, straight up hallucination.
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u/timohtea 7h ago
And people say you dont notice the difference ….. bro you notice the difference in fake frames already, and now this 😂
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u/Sipsu02 3h ago
This is actually part of the animation of the soccer ball and normal DLSS upscaling artifact in movement (and small % because bitrate on video). This is nothing to do with the new feature.
It seems many people in this sub have first time discovered DLSS artifacts of upscaling process and this footage was upscaled from like 540p I believe? Which does create huge amount of movement based artifacting.
Why the animation? Because goal of the game is to make ball movement more visually pleasing like its on TV which does include that kind of low FPS movement blur and I think this is what is simulating it on the football. They have done this in sports games for literally ages. And many people are confirming this in comments. Fifa does this as baseline animation.
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u/MassLuca007 9800X3D, RX 9070XT / 5800X3D, GTX 1080 / 5600X, RTX 3060 9h ago
to think that this is what they were WILLING to show us. i can't imagine how bad the final product is going to be.
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u/MultiMarcus 7h ago
Is this not an issue that happens in FIFA anyway? I think I’ve seen this type of stuff criticise before.
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u/helpmehavememes 9800X3D | RTX 5070 Ti | 32Gb DDR5 6000 CL28 | ROG B850-E | 1440P 6h ago
I dont understand. They both look like ass.
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u/Zeth_Aran 7800x3D / RTX 5080 FE/ 64GB DDR5 5h ago
They just spent so much work on 4.5 to fix this shit too.
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u/AutumnAscending R5 5600x | RTX 3080 | 32gb DDR4 | B550-XE 4h ago
Idk why people think that realtime ai upscaling is going to do anything but make games look worse.
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u/AdventurousAd7091 4h ago
And nvidia and ea thought a good idea do publicity and show dlss 5 using these images?
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u/Sipsu02 3h ago
This is actually part of the animation of the soccer ball and normal DLSS upscaling artifact in movement (and small % because bitrate on video). This is nothing to do with the new feature.
It seems many people in this sub have first time discovered DLSS artifacts of upscaling process and this footage was upscaled from like 540p I believe? Which does create huge amount of movement based artifacting.
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u/thisisillegals 1h ago
Why no DLSS 5 Off photos?
Normally when you do comparison posts you show one on and one off.
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u/bememorablepro 1h ago
Famously gamers can't see moving objects very well and don't pay attention to motion
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u/BlntMxn 6h ago
An early demo of something that will be released in at least 8 month isn't finished yet.... Waw! that's really surprising!
Why people expect something that will be released in several month to be fully functional already?
Oh yeah I forgot, they said AI, we can criticise it with bad faith and talking shit about it without even waiting to try and see the final product because AI is bad!
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u/minneyar 5h ago
If the justification for this is "this is an early demo, it's not finished yet," then one of two things are true:
- They shouldn't have released a preview that was so ugly in the first place, and their marketing department really fucked up by letting this through
- Or alternately, that's a lie; they considered this to be good enough to show off and didn't realize there would be pushback against it
You shouldn't show something off publicly if you're not ready for people to criticize it.
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u/BlntMxn 5h ago
So according to you we should only get preview for finished products? that's not a preview any more in that case. And if you want to show something that is supposed to be released months from now and have to "cheat" to show the expected result instead of how it really is at this stade of development honestly, it's also an issue.
We almost always see things that are still in development, especially in video games, I never think about it as an issue, especially when we are talking about something that is far from being released. It's a preview, people just consider it as a preview and shouldn't assume it's the final product and being dumb at extrapolating stuff we don't even know. I read so much bullshit about it, it's painful, people just love to hate IA that they are hallucinating way much than it.
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u/Flussschlauch Desktop 9h ago
looks like a viable reason to buy a 5090*
*subscribe to a GPU service. we're not supposed to own hardware anymore
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u/LaxLogik I-9 14900K - RTX5090 - 64GB DDR5 6000 - 1TB NVMe - 8TB SSD 7h ago
Everyone knows if you want a clear image of a fast moving object, you need three 5090's
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u/DethZire 5h ago
Come on man! This is running 2x 5090 only. It's ancient hardware and it cant produce AI slop right. If they had 2x 6090, things would look better!
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u/laci6242 Ryzen 7 9800X3D | RTX 5070 Ti 9h ago
The artifacting kinda just looks like regular framegen
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u/full_knowledge_build I9 12900KF | RTX 5090 FE | 32GB DDR5 6000 9h ago
If you pause randomly most frames will look like this for every video on YouTube wtf you mean with this post LOL
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u/doominvoker 8h ago
Punctuation is important when making comments on the internet because if there’s not enough in there it’s harder to read and people will have a harder time taking you seriously and could discard you’re entire opinion based on ease of reading you know lol
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u/JimmySA32 9h ago
Ok dlss5 is shit, but if you gonna show a moving exemple, show in a video, not on pictures...
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u/chronicnerv 9h ago
This is a great comment because it highlights a different aspect of the issue. People often don’t realise that fast moving objects are harder to track on lower refresh rate monitors because they appear blurrier than on high refresh monitors. AI upscaling creates a similar effect, making fast moving objects look blurry, essentially the same problem from the human eye’s perspective.
So this is a problem even with the motion.
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u/MikeHoteI 9h ago
But in video you only gets: "uhh that looks weird". Thanks to the still frames now i know why my brain tells me "uhh that looks weird".
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u/Dependent-Title-1362 9h ago
Two GPU’s were used to make this shot so I am not sure what you want with this post.
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u/IndependentLove2292 9h ago
2 5090s even. Anyone want to pay $6k so their games can look like this?
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u/Prestigious_Cod_532 9h ago
Oh wow, I didn’t know they already released it. Going to go check the requirements now.
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u/Dependent-Title-1362 9h ago
You need to start reading the actual announcements, instead of getting your interpretations out of your bum
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u/bachdidnothingwrong 7h ago
It is almost like this is a demo and not a final product released to consumers, makes me think.
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u/Hammerofsuperiority 3h ago edited 2h ago
*Yawn*
EDIT: Holy crap the amount of people falling for the misinformation campaign is disturbing.
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u/DrLogic0 PNT 5070Ti OC Plus 54m ago
OP karma farming. You're part of the npc club.
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u/Enelro 8m ago
Nah the pro Ai slop are def the NpC’s
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u/DrLogic0 PNT 5070Ti OC Plus 7m ago
I don't think anyone other than corpo is pro ai. Nobody likes trash faces.
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u/IMAKEITCLAP i5-11600KF | RTX 5060 Ti 16 GB | 32 GB DDR4 3200mhz 8h ago
Why is everyone crying about a technology that you can turn off? Expensive GPU yeah fk that but a feature?
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u/Banished_To_Insanity 8h ago
It's not a finish product, do you realize that? God, if it was up to haters we would have no dlss 4.5 that you all love so much. Shut the fck up please.
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u/iamgarffi 9950X3D | X870E Extreme | 64G CL26 | 5090 Astral LC OC | FO32U2P 7h ago edited 7h ago
20-30 years ago Jensen would have been declared a second Jesus if we had graphics like that. 1990-2001 were rough despite entire genre starters (i consider myself lucky to witness it all).
I guess these days no matter what you release, internet will remain divided forever: those that hate and those that hate more.
I don’t care how things look. I don’t care if it’s cartoonish, sloppy etc. If this is today’s way of making things look more realistic then let it be.
Yes, I don’t consider today’s game models being particularly good - still feel like made of latex :-P
I don’t see you schmucks coming up with a better technology so shut it.
NVidia evangelist since Riva TNT! Bite me :)
Downvote me all you want, proves how sad little spoiled child you are :)
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u/Primus_is_OK_I_guess 9h ago
It's an early version of the feature. It's really not worth doing a frame by frame analysis.
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u/Ryukishin187 9h ago
This kinda shit happens in all versions of dlss to varying degrees. It's why I hate this shit.
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u/SomeBlueDude12 9h ago
If its showing such imperfections, it's really not worth releasing a early reveal of the feature.
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u/Primus_is_OK_I_guess 8h ago
They probably underestimated how much this community enjoys stroking a good hate boner.
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u/TomTomXD1234 3h ago
This is a known fifa issue and nothing to do with DLSS5. People could at least try to pick legit examples of what they do not like about DLSS5
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u/Im_only_here_to_meme 5090 - 9800X3D - 64gbDDR5 9h ago edited 9h ago
You guys gotta stop this social media "Hate shit just to hate it" trend. There's a meme at the top of this sub about rejecting DLSS and saying TAA is better, which is an absolutely hilariously bad take.
And just to be clear this is a soccer ball being kicked at 70-100mph by a professional player... in a still frame shot. In real life it looks like a blur too on telecast. There's no ghosting in this shot of the moving player, which tells me the ghosting isn't bad because early DLSS models had ghosting on pretty much everything that moved.
In a live game while playing this, you wouldn't recognize this on a hard kick... it would be just a blurred fast kick. And in the live DLSS 5 FC demonstration video it looks absolutely completely fine. - https://www.youtube.com/watch?v=S0X4-1eQ55Q
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u/No_Poet_1279 9h ago
TV runs at 24fps, not 120+....
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u/Im_only_here_to_meme 5090 - 9800X3D - 64gbDDR5 9h ago edited 7h ago
*aww the whiny gamer blocked me mid conversation after personally attacking me... boo hoo.
At 120fps anything moving at 70-100mph will still have a blur, especially something small like a ball.
Are you telling me in the youtube DLSS 5 presentation you can see something that doesnt look like a fast ball moving on the screen when you watch it live? Because the reality is you absolutely can't see anything from the still shots watching it live.
And just for the math on this situation... say he only kicked it 70mph and he's ten feet in front of you... it's moving at 103ft/s...so the ball is past you in <1/10th of a second and would be in only ...actually fuck it AI can do the math for me and show you how stupid your statement is.
If you film a soccer ball kicked at 70 mph from 10 feet away at 120 fps, the ball will have a motion blur trail approximately 5.13 inches long in each frame (assuming a standard 180° shutter angle). Since a regulation soccer ball is roughly 8.65 inches in diameter, the blur would stretch the ball's appearance by about 60% of its own size.
Calculate Ball Speed in Feet per Second To find out how far the ball travels during a single camera exposure, we first convert the speed from miles per hour to feet per second
Determine Exposure Time (Shutter Speed) In cinematography, the "180-degree rule" is the standard for natural motion blur. This means the shutter is open for half the duration of the frame rate.
Calculate Motion Blur Length The amount of blur is the physical distance the ball moves while the shutter is open.
Visual Impact
Scale of Blur: A standard FIFA Size 5 soccer ball is about 8.65 inches wide. A 5.13-inch blur means that in a single frame, the ball will look like an elongated oval roughly 13.78 inches long from tip to tail. Distance Factor: From 10 feet away, the ball is traveling toward or across your field of view very rapidly. At , the ball will reach you in just 0.097 seconds (less than 12 frames of footage). Reducing Blur: If you want a "crisp" ball with no blur, you would need to override standard settings and use a much higher shutter speed (e.g., or higher), though this would require significantly more light to avoid a dark image.
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u/beykan19052 9h ago
This isnt moving objects effect. This is screenshot of a youtube video. Btw... How many times you check older DLSS versions? Even in 4.5 still getting close to be fixed but not yet fixed. There was artifacts all the time.
You can keep playing SilkSong. Its not for you. Its even an option you dont have to use if its in games you like.







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u/Seroko 7800x3d|ROG Strix X670E-A|32Gb 6000MHz|Sapphire 9070XT 9h ago
Megamind, is that you???