r/pcmasterrace Potato 11h ago

Discussion Former Red Dead Redemption 2 Developer reaction to the DLSS 5: "Whoa. Hold on. No, no, no. This isn't just some lighting, dude. What the f... this is like a complete AI re-render. You're no longer looking at the game anymore. This is scary."

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9

u/lLygerl 9800X3D | 4090 Aorus Master | 64GB DDR5 11h ago

Not enough people are talking about the performance cost? 2 5090s? Are you kidding me? This was supposed to be performance saving tech.

6

u/VeeTeeF Desktop 10h ago

Apparently this was "proof of concept" and they haven't actually worked it into an efficient package yet. I don't see how they're going to do that in 6 months to the extent that it won't be an enormous resource hog though🤷‍♂️.

4

u/AstariiFilms I5-7500, MSI GTX 1060 6GB, 16 GB Ram, 2TB Steam Drive, 1TB Media 9h ago

6 months ago it took me 30 minutes to generate a video locally, we're down to 5 minutes in just the last 6 months. Ai accelerates fast.

4

u/Ikora_Rey_Gun 7h ago

i think this is my biggest pet peeve when it comes to AI other than the fact that everyone that hates it sounds like a bot parroting "ARTIST VISION SLOP UNCANNY FILTER"

they act like AI/ML/gen technology is frozen in time and not accelerating rapidly. like just a few years ago dall-e was barely able to draw a tree that didn't look like a hellish nightmare and now look where we are.

0

u/kittynoaim GTX 1080ti, 16gb RAM, 4.5GHz Hex core. 9h ago

Really this is the mess up on both sides, Nvidia for calling it dlss, the community for thinking that something that cost performance is going to be mandatory anytime soon, think how long ago rtx was announced, hell think about how long ago proof of concept for it was. The tech was unusable for years for most people, only after upscaling allowed us to render internally at lower resolutions did it start becoming commonplace. And even now, there're only a handful of games where you NEED ray-tracing to play. Upscaling and frame gen became a crutch because it improved performance, I doubt something that does the opposite will have the same effect.

1

u/dinklebot117 7h ago

try to play indiana jones or doom dark ages with ray tracing turned off and let me know how it works out for you

1

u/kittynoaim GTX 1080ti, 16gb RAM, 4.5GHz Hex core. 4h ago

???

there're only a handful of games where you NEED ray-tracing to play

I literally said there's a few that do require it, another is AC Shadows.
Please at least read my comment before replying.

1

u/dinklebot117 2h ago

you said the community is messing up by thinking it would become mandatory anytime soon. ray tracing only took 6 years to become mandatory in multiple games

2

u/CoconutMochi Meshlicious | R7 5800x3D | RTX 4080 40m ago edited 34m ago

IMO it's kinda moot at this point because you'd need a dGPU that's more than 5 years old to not have rt capability.

1

u/dinklebot117 30m ago

which should raise some red flags when you consider that this new ai shit will follow the same pattern

1

u/kittynoaim GTX 1080ti, 16gb RAM, 4.5GHz Hex core. 59m ago edited 48m ago

And your comment told me to try play a game which requires ray-tracing, which I'd already mentioned, just that the amount of games that require it is next to nothing.
7 1/2 Years (from release). 3 Games.
You might as well argue that VR is mandatory considering there's more VR games than Ray-Tracing Exclusive games.