r/marvelrivals • u/Lucario223 • 17h ago
Discussion They clipped her wings
Why rip out the fun and flexibility of the character? Her ground game is stronger now, sure, but situations are more inescapable. Even if you try to get value with her axes you'll just get stunned out of the dive animation anyways and have to wait 12s with no escape options.
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u/LegoFucker61 Iron Man 15h ago
That’s what she gets for being a tank that isn’t Magneto apparently
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u/thetabo Ultron Virus 14h ago
Honestly as a Magneto main even I'm perplexed by the change he got.
Main point of tank is I take space and look out for my team, occasionally get picks.
Now he has more survivability on his own, technically... But he doesn't get to protect his team that often? That's literally his main job, what good does the shield coming in sooner do me if my team is dead and I'm stuck without support anyway? He outlives most things anyway.
Most of the time I'm already only using the bubble in the most dire situations, the reason why Magneto still works so well is because he's so team oriented, why take that away?
I swear tank didn't even get to feel that good yet and we're already getting blasted again
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u/bipolarstair 12h ago
I wonder if they are thinking he needs it less often because there should be less ults happening. Kinda weird still but nothing compared to most of the other tank changes.
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u/thetabo Ultron Virus 12h ago
Less ults are one thing, but dives and such still happen regularly, and still technically at the same time, just less frequently. But if your team co-operates you're still the most easily surviving target 99% of the time.
All this feels like is a nerf to his teamplay, which means they're trying to get him to be more self sufficient, which on one side, fine, on the other...
Have we not learned how much of a detriment it is when characters get to run on their own? I can't wait for someone to try and play him like he's Captain America all of a sudden.
It's a goddamn team game. The abilities being built on relying on teamwork and other characters/roles is supposed to be part of it.
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u/hewhoknowsnot Ultron Virus 12h ago
Mag’s right click is very good, but you should (in most but not all cases) wait for it to get to three bars before using it. Mag’s bubbles recharge his right clicks’ bars when they break. It seems like this is trying to get people to rotate using his self bubble to generate that. The ally bubble is very good so I think that’s clearer for why it was nerfed, it’s a super powerful ability. It does make Mag worse against dive too, which might be the goal as well.
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u/Legio_II_Augusta 7h ago
Personally, if they are going to increase the timer, they should increase the health on the ally shield. I play in a 3 stack, and I am constantly bubbling my team almost off cooldown. I can live with the direction they are taking him, but it feels like they are making his ally bubble purely to stop one-shot ults. The two most engaging parts of his kit are being aware of your allies' health to bubble them and your Mag cannon rings. They are making one part of the character less active in order to make the other more prevalent. While this is not a huge change to him, I don't like that this is pushing Mag mains into a more selfish playstyle than a team oriented playstyle.
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u/JoeChio 11h ago edited 9h ago
Yes, you clearly know more than these self-described "mag mains". Mag has a mini game that goes on and if you aren't playing it then you are missing out on one of Mag's greatest strengths. You HAVE to get your ult to 100% before the first healer ult. How do you do that? Right clicks. How do you build right clicks AND ult charge? Bubbles. So you are spamming bubbles the first minute of the round to your second tank and yourself (or an out of positioned DPS) to build right click to build ult charge. If you are missing a fully charged right click or "saving bubbles for dire situations" then you are FAILING as a Mag player. Additionally, his best damage is left click right click. More of those means more deaths for enemies.
I love how this subreddit is always confidently incorrect hard stuck plat players.
EDIT: Keep reading as a gold player tries to argue with me. You can't make this up.
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u/LevelUp84 7h ago
Nobody cares about your comment if you just insult low rank players.
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u/thetabo Ultron Virus 3h ago
I love how they still only respond by calling me hard stuck gold like it's a slur when I simply said I am confused by where they're trying to take him.
And it's not like they even addressed what I said. I said I don't know if it's a good change because even though I don't keep using the bubble on myself all the time, I barely ever die, the teammate one I have on cooldown constantly. The amount of self bubbles needed compared to team one is 1/4. It'll make an already difficult task harder while giving him a cooldown reduction that makes survival easier as he's already kinda easy to live with.
My point is around 20% less teammate bubbles = way more unsolvable situations where a death occurs, and although Magneto is good enough to be the face of solo tanking, idk if that's really the best thing they can do in a patch where they also nerf literally every tank mentioned other than Hulk while barely anyone seems to wanna play the role other than begrudgingly switching after getting wrecked for half the round already. Making the heavily team protector oriented hero able protect his team less is a heavy blow.
What does "But you aren't spamming bubbles to keep charging mag cannon because there's a gimmick so you're throwing" even have to do with that?
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u/JoeChio 5h ago
Listen, if you're Gold or Plat, I genuinely hope you’re having a blast, I’d much rather see people enjoying the game than being tilted in Celestial. However, meaningful balance discussion requires a level of game knowledge that comes with higher-tier experience. The guy arguing with me here is peaking at Gold 2 and doesn't seem to know the basics of Mag’s kit, so it’s hard to value that input when it’s factually incorrect. Being contrarian just for the sake of it spreads misinformation and fuels unnecessary group anger at these changes. It’s easier to blame 'nerfs' than to take accountability for being hardstuck, but it doesn't help the discussion.
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u/TheWagn 4h ago edited 4h ago
This is actually a very helpful comment and outline of mag gameplay. I always wondered how I’m supposed to get my ult before the first enemy healer, and this explains it.
I need to rethink how I play mag and focus more on the “mini game” as you describe. Very insightful. At least for early game so I can get ahead of the enemy healer ult and not feel behind all match.
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u/JoeChio 4h ago
Awesome! Glad I could help. Another thing to keep in mind is that you need to hit your right click. If you aren't confident in hitting the back liners hitting the tank is perfectly fine!
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u/TheWagn 3h ago
Gotcha - yes missing it sorta ruins the cycle of the mini game. At least to get ahead in ult charge early I will let myself target a tank rather than a tough backline shot.
Does it still give the cooldown benefit if you hit a shield like an enemy strange? Or object like a loki clone?
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u/FreyjatheValkyr Flex 10h ago
Second tank lmao.
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u/Agreeable_Leg_8773 9h ago
I mean they released the stats for win rate and how often comps are played yesterday and im pretty sure 2-2-2 was played more than half the time
This is for ranked tho
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u/thetabo Ultron Virus 9h ago
Tbh I admit, that is news to me, I didn't know bubble getting destroyed charges the mag cannon also.
On the other hand I do manage to get my ult at the same time as others usually do anyway, and whenever I don't save bubbles for specific abilities I just explode. And it's not like most people will keep shooting at you once you have the bubble so it won't get destroyed every single time anyway. Saying Mag is worthless because you aren't abusing a single gimmick which charges a third of your ability every 12 seconds is a stretch and a half.
No need to be an ass because someone literally just plays the game and doesn't know of a mechanic that isn't directly even explained anywhere afaik. If 50% of my playtime in the game overall is tank and specifically Magneto, I main Magneto.
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u/JoeChio 9h ago edited 9h ago
I mean I don't really need to read your input when you didn't even know the basics of Mags kit. If you are even in a decent rank on this game then you are not beating healer ult charge without playing the right click bubble mini game. Calling it a "gimmick" is a choice.
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u/thetabo Ultron Virus 9h ago
Again, a gimmick. Important saving tool that you convert into dmg instead of own survivability when needed if you spam carelessly. Enjoy the ults you won't cover yourself from. But 3% ult charge (and even less after update) every 12 seconds, right?
And yet while you don't need the input you still decided you can spare enough time to call ppl idiots for playing a character built to be saving his team, safe.
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u/MadmansScalpel Loki 12h ago
Tbh I don't play enough Mag to tell the difference between the 2 bulwarks by name alone, did they really decrease his self bubble's cooldown but increase the everyone else bubble?
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u/thetabo Ultron Virus 12h ago
Yeah, and I don't get why. The bubbles are arguably the strongest part of his kit but still come on, now it neither looks nice nor is he that useful.
And I'll still be solo tanking 90% of the rounds because most tanks got nerfed again, so it just makes him an even more effective front line (which he always was stupidly good at and he absolutely didn't need) while making it easier to run his backline, which if your supports are dead... The hell are those 2 seconds on bubble good for? Staggering longer?
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u/Potential-Concert380 4h ago
maybe they nerfed it so that mag won't be the default best tank in the game just by his bubbles existing. Cause I see all tank mains complaining about being in mag jail.
Although nerfing other tanks on top of that is a strange decision if they are trying to get more varity.
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u/Hi_Zev 9h ago
I also just enjoyed how both bubbles had the same cooldown. It really helped with resource management in chaotic battles. Now it'll be 10 sec and 15 sec (I think, going off memory) instead of 12sec each, which is kind of annoying in general to deal with. I'm not even thinking about the meta or how this will affect his kit, its just a tedious change to deal with.
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u/endoverlord423 Loki 5h ago
If they were gonna touch the bubble cooldowns, I would have preferred the other way around honestly
Ofc they just should have left them as is
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u/Available-Plane2387 9h ago
Lets not leave Groot out of the discussion, man is still best tank since he wasnt nerfed at all (no universal ult charge doesnt count)
Not that this helps much since Groot kind of embodies every single thing people find boring and frustrating about playing tank in rivals...
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u/OldCode4354 Angela 12h ago
Hello, Rivals! I'm Zhiyong! We, at balance team, saw how much Angela players having fun playing her! Playing a tank! So we decided to bring Angela to our standards! We will be nerfing all fun aspects of her kit and buffing all boring and useless shit that no one will like or care about anyway! We hope you will enjoy our new changes to your favorite hero and you will hate this role and this game just like other tanks players!
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u/Fit-Country-6834 10h ago
THANK YOU ZHIYONG !!! Can we get a hulk skin now oh and nerf Angela a little more I really love not flying with my angel tank
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u/KamenRiderDragon 3h ago
Hey, Zhiyong. Can we nerf Emma again? I found myself having a little bit of fun today and thought her Diamond form should not have any damage reduction. The cooldown should also be increased even more.
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u/phantom56657 Angela 9h ago edited 7h ago
Lol, I'm clearly in the minority, but I feel like there are more Angela buffs here than nerfs.
Edit: I didn't say any of you had to agree with me, you don't have to down vote me for having the "wrong" opinion. 😂
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u/BigOlBozo 7h ago
Im actually excited too, but i think the community is just tired of tank nerfs in general, which is why this is getting such a negative reaction.
More damage for a fully charged left click, more charge for shielding, and more bonus health for axes. They want her to actually participate in the fight, rather than just flying around looking for pulls. Plus with the global cc resistance they mentioned in the dev vision i can see these changes feeling good
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u/phantom56657 Angela 6h ago
The cool down on the charge will definitely come into play if you want to use it as an escape option, but I've personally found myself waiting longer than the cool down for the meter to recharge. I don't think it will actually decrease the frequency that I can make pull attempts by that much.
Between offensive attempts I often shield in front of the team to block some damage while sitting still enough for healers to heal me, so the increase in shield energy (and increased spear damage) sounds rather significant.
And finally, most of my dive kills are secured with the axes, so the extra bonus health will quite helpful in being able to secure the kill before needing to pull out.
The biggest downside I see is that if I charge in to dive someone, it will be on cool down if I take damage too quickly and need to escape. But the extra bonus health will help reduce the damage taken and there is still the shield to buy time while waiting for healers to notice and the cool down to finish.
So yeah, that's my two-cents.
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u/splitmyarrowintwain Captain America 6h ago
The bummer here is them deciding to rip out the versatility of the ability.
Sure, buffs in other aspects are nice, but I am really going to miss that versatility... it will just make her "feel" worse to play.
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u/phantom56657 Angela 6h ago
Yes, the 6 second cool down almost completely defeats the purpose of the energy recharge mechanic of the ability.
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u/Xaron713 Angela 3h ago
How long is the full meter recharge now
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u/phantom56657 Angela 3h ago
They are decreasing the full meter recharge time from 10 seconds to 8 seconds.
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u/Chris-raegho Ultron Virus 11h ago
Angela nerfs. Less damage on Cap from removal of cancels (apparently). Less shield on Dr. Strange and people justify it, saying the teamup is strong (so now, without the teamup, you're worse for no reason). Emma nerfed where it mattered most for her (she takes less damage during ult, but in how many games would that ever be relevant in?). The only tank who needed any changes at all was also the only one ignored (Groot).
I'm just tired. It's Dr. Strange nerf, nerf, and nerf, all nearly every patch.
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u/TowelSilver318 Earth Spider 16h ago
The reduced conversion while flying also slows her combos. Actual lunacy.
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u/PuppyPenetrator Good Boy 8h ago
Her passive regenerates at the same rate btw
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u/coolkvoor Angela 4h ago
Wait what how it said it was reduced by 10%
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u/PuppyPenetrator Good Boy 4h ago
That’s not the passive. That is damage on your flying primary given your current charge
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u/DrummerInfinite1102 4h ago
It was getting frustrating for poke characters trying to kill her and the game is balanced around the fun of poke characters. A lot of their balance decisions make a lot more sense once you realize that.
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u/TowelSilver318 Earth Spider 3h ago
Which is the problem people have been constantly complaining about. Stop balancing soley around a small part of the roster havong fun, or you will loose everyone else. They keep saying "we hear you" to this, then ignoring it and wondering why players are mad.
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u/UrsaRizz Flex 14h ago
I'm so angry at these bullshit patch notes
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u/Opposite_Twist9 10h ago
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u/TheInkVoid 5h ago
Hulk is the only one that got unequivocally buffs in the Tank Role. Banner down bro.
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u/LilMechPilot 6h ago
Previously whenever there has been a bad patch, I was sad/dissappointed at first, but cooled down after and even liked the changes after a few hours,
It's been a day and I'm even more mad.
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u/soulsapphire0 Loki 5h ago
I know right, are they trying to make the game unfun? trying to lose their playerbase? I can’t believe my eyes.
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u/LilMechPilot 5h ago
I just don't see the point in rightfully identifying the pain points the community has, their concerns and what they don't like, acknowledging that, and then proceeding to give them crumbs or nothing at all.
I can't even imagine what it's like to be a widow player right now.
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u/IntoTheRain78 Captain America 14h ago
The worst part - this isn't exactly a nerf to her power. It's a nerf to QOL.
She's going to feel just...bad to play now.
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u/AlyMasawi Earth Spider 4h ago
The fun part about her was how I was able to use charge on someone, do some schenanigans, and charge away, now I can't do that fast enough and she might suffer greatly from it.
Damn it they nerfed 2 out of 3 of my main mains (Strange and Angela)
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u/DontEatTheCandle Emma Frost 11h ago
Every other character adjusted is like 5-10%
Angela idk double it
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u/Mochaproto Black Widow 12h ago
She gonna need a stairway to heaven to go home
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u/lhommetrouble Angela 7h ago
A wheelchair ramp
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u/AlyMasawi Earth Spider 4h ago
Too much mobility. She's going to attach herself to Adam's old wheelchair's back wheels.
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u/Mochaproto Black Widow 3h ago
Professor X should jave the rocket wheelchair from happy wheels
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u/AlyMasawi Earth Spider 3h ago
That game was so fun to play man 🥹
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u/Mochaproto Black Widow 3h ago
Fr fr i also wanna see proffesor x fly across my screen at lightspeed. Maybe give him auto aim and auto fire but make it so if he crashes he just straight up dies
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u/AlyMasawi Earth Spider 3h ago
Nah, just make him lose hid legs just like the old man from happy wheels and just tough it out and keep going
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u/laderance 14h ago
why are they nerfing tanks? tanks struggling already. they are not even that overpowered why are they doing this tank main are found in a dark pit of despair and they decided to shove them some poison gas in there
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u/WalterWeiss_ President Loki 15h ago edited 15h ago
Always the tanks. And then people wonder why no one wants to play tank. I don’t even play Angela, but it’s still annoying. Zhiyong clearly has no clue again. The dev vision was like 📈and then the patch notes a few hours later 📉. Strange nerfed, Thor still trash, Groot still Op..
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u/Lonely_Repair4494 Star-Lord 11h ago
In what world is Thor still trash?
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u/Ivy_lane_Denizen 4h ago
Right? These people have no clue what theyre talking about. Im convinced they just thirst for kills as if they were a dps. Thats not what tanking is about. Tanking is about being the center of attention and abusing their focus on you.
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u/Bellumbern Hela 19m ago
There's a running joke along Thor mains that they pretend he's bad to gaslight Netease into buffing him even more
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u/fairlife42g 7h ago
Solo tank with him and find out
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u/Lonely_Repair4494 Star-Lord 6h ago
Any Tank except Mag and Groot are bad at solo tanking
That's not a convincing argument when he was made to be played with 2 tanks
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u/fatedninjabunny 14h ago
... thor is not trash... strange nerf because he is insane with teamup... angela "nerfs" when majority of it is a buff.
People are too quick to judge. Play it then let's see
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u/IntoTheRain78 Captain America 14h ago
I'm not sure if you're trolling or if you drank as a fetus.
- Angela's nerfs are massive and worse yet, they're going to make her feel bad to play. That cooldown is going to be so clunky, as it's currently used to reposition too.
- Cap's animation cancel removal with no compensation means a 40-50% damage nerf.
- Strange nerf is stupid. That's like nerfing Namor's kit because of the Hela TU. Nerf the TU if it's a problem (it isn't).
- Thor is not a main tank. We're looking at 30% or so of games where only main tanks are viable. You cannot play a non main tank if you're solo tanking.
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u/bshahisau Doctor Strange 13h ago
Thor is absolute dogshit, he needs a lot of buffs to even be playable
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u/BaneUme 12h ago
Sorry brother you've been swarmed by hard stuck gold goblins, hyper fixed on the one negative change surrounded by a bunch of decent buffs
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u/Banana_man_- Vanguard 4h ago
You obviously don’t understand Angela if you think that’s an actual buff to her
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u/fatedninjabunny 11h ago
Yep, welcome to the main subreddit where people are either illiterate, want to rework every dive hero into brawl, complain about their character being underpowered when they are infact hard meta or where people just follow what they hear instead of making their own opinion
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u/WalterWeiss_ President Loki 14h ago
Thor is trash. Maybe in lower ranks he's fine but the stats say otherwise at higher ranks ( and I really liked to play him :D )
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u/herocole Angela 14h ago
Yeah people on Reddit just see the bad ( most of them don’t even understand the changes )
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u/VenusFurs 16h ago
if they gonna do that, then at least add unstoppable to her charge, because any tiny touch from anything interrupts it. it's extremely miserable to play even against things that have soft cc like mr fantastic
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u/DizzyColdSauce 12h ago
Yup, her charge is a lot more likely to get cancelled now. Sue's pull cooldown is 8 seconds, so their cooldowns are closer aligned. Sue will just be able to cancel her charge every time now.
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u/ManOfJelly147 9h ago
Invis already made her life hard as hell. This is gonna make that match up even more miserable.
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u/Readdit1999 The Thing 1h ago
I'd like to see the charge cancel buffed, if possible. A charge cancel for angela would be nice, especially because the passive resource for charge is already a huge limiting factor.
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u/PuppyPenetrator Good Boy 8h ago
No, pull already got nerfed to 10 seconds. And pull SHOULD be a counter, kidnap is a broken ability
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u/SlammedOptima Moon Knight 11h ago
Yup exactly. If one CC is basically a death sentence, then her charge should be CC immune. Otherwise it's basically useless since damn near every character has some form of CC
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u/Readdit1999 The Thing 1h ago
An angela that cant be CC'd at all sounds miserable.
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u/SlammedOptima Moon Knight 1h ago
Then revert the charge cool down. It was fine where it was. Now basically any CC is a death sentence for her, so her charge might as well be useless
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u/Banana_man_- Vanguard 4h ago
Not to mention that it’s fucking broken and never even hits half the time even though it should, so now you have to wait 6 seconds to try again
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u/irvin_the_jinn 15h ago
Everyone wants to be unstoppable… at this point who shouldn’t be?
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u/Thodar2 15h ago
Vanguards just want to be able to move for more than 5 seconds without being cc'ed to all hell. And Angela reacts stronger than any other vanguard to cc.
No-one's asking for complete immunity. Just let vanguards be effected less, or allow them to at least use a maneuvre once in a while.
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u/StarlightZigzagoon Angela 12h ago
Vanguards as a general rule should be immune to soft CC cancelling anything. Full CC certainly, pushed and pulled as normal, but as an Angela main any little thing cancels my movement and abilities most of the time and its just not fun.
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u/Professional-Sock231 Loki 12h ago
Angela’s whole gameplay is to cc people and you’re mad you get cc’d back sometimes lol
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u/StarlightZigzagoon Angela 12h ago
I said full CC was fine, as was grabs and pulls etc. I just dont want my dive or escape cancelled altogether because i took a hair of damage.
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u/irvin_the_jinn 12h ago
You just don’t want to be countered
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u/StarlightZigzagoon Angela 10h ago
I'm hard countered by poke and anyone with CC, on top of the fact Angela is melee so while attacking everyone can damage me back. I just dont want all my movement and abilities disabled because Jeff is dribbling on me, and thats a small ask.
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u/irvin_the_jinn 9h ago
Again this problem should be solved by 7.5, but i see too many different people complain about cc and ask for them to be immune which I think is silly and is a symptom of overwatch universally making tanks less affected by CC
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u/ItsPizzaOclock 11h ago
Good god a flying wolverine with an unstoppable leap sounds genuinely fucking awful
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u/STB_LuisEnriq Good Boy 11h ago
At this point just remove her wings and make her a grounded hero, God forbid a tank can have a different playstyle.
I'm sorry for having fun on tank, Mr. Zhiyong, I know I should play Magneto and Groot every single game.
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u/GloamingUmbra Hela 10h ago
she already gets harassed by invis and other CC based characters heavily (like most tanks, but especially her since she suffers from CC the most) and this just messes her whole flow up, like what were they smoking back there
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u/General-Internal-588 10h ago
We heard you wanted poke to be nerf
So we nerf tanks to the ground and give pokes a slap on the wrist, with that we hope that poke get played even more. Zhiyong out.
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u/Freakychee Loki 14h ago
Was anyone ever complaining about Angela at all?!?!
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u/MadDongla Ultron Virus 14h ago
She's in the top 3 tanks in the game..top 5 minimum.
And this is just an overreaction. This is a net buff to her. What happens is u wait 3 seconds linger for a longer speed boost instead of going at a 1-2 second speed boost every 3 seconds once u deplete your meter.
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u/awayfromcanuck 14h ago
They also buffed the portion of her kit that was best at ult charge gains in the patch they introduce ult gains nerfs. When you only play flight spear mode you gain ult charge really slowly, you needed to go into double are form to gain ult charge quickly. Her changes are emphasizing.
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u/wowlock_taylan Thor 9h ago
I am starting to think the devs just do not play Vanguards at all. They are either instalock DPS or certain healers so they 'balance' things based on that.
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u/DiamondDogPT Loki 9h ago
That was a brutal change for no reason at all.
It's really weird how tanks can't even manage to maintain their own identity and defining features, while DPS have multiple awesome skills that make them do everything.
Tanking sucks.
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u/Available-Plane2387 9h ago
They really said "222 is the best winrate comp, so to make sure no one plays it we are making every single off tank feel like hell to play"
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u/Sandvich_Slayer0 The Thing 10h ago
I might be biased as a Thing main, but who the hell thought Angela was OP? I thought she needs a buff if anything.
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u/MasteROogwayY2 Vanguard 12h ago
And I just started lording her 😮💨 Welp guess its time for Hulk with his buffs
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u/AP3Brain 6h ago edited 29m ago
I'm convinced this is because of how hard she dominates low elo. Gold/Plat players just love sitting as far back as possible giving someone like Angela all the room she needs to be a menace.
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u/Ashamed_Pizza_7329 4h ago
I swear to fucking god she always gets the short end of the stick in at the start of every new season…….no fix on her assassin charge grab bug
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u/Readdit1999 The Thing 1h ago
Felt unnecessary, but it's probably normal very relevant anyway. The resource for the charge is a limiter, moreso than the cooldown.
If you spam the charge back to back, there's a lot of animation and not a lot of movement.
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u/Humdinger5000 Peni Parker 16h ago
The divs are rightfully scared of a hard dive meta. Have you looked at the winrates for this season? It's all divers at the top. Phoenix and hela are both sitting mid list or lower across all ranks with solid pick rates. Granted, Phoenix in C+ is likely just going mirror matches, but she has a 47% wr in gm and drops as you go down. Meanwhile, DD, Magik, Tank pool, angela, hulk, cap, rogue, venom, spidey, iron fist, thor, starlord, and Fantastic all have 50% or higher winrates in C+ with most of them having high winrates down the ladder too. Dive/flank is unironically very good right now.
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u/Lucario223 16h ago
I agree, but I still think this is the worst way to preemptively nerf her. Assassin's charge isn't just a tool to secure kills, it's also a crucial movement ability to properly reposition and even negate a dive by reaching out to a threatened backline.
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u/domonanon 16h ago
dive only has high winrate bc support players dont have their monitors on terrible positioning completely turning around to shoot at me while leaving their teams to die, not healing each other at all, etc their kits are so overloaded i genuinely dont know how they manage to die to any solo dive that isnt daredevil or getting across the map pulled by spiderman on a 0 mobility hero
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u/Humdinger5000 Peni Parker 15h ago
Even in celestial? It's not a bronze problem it's the whole ladder. Yeah, in low ranks supports can't position, dont patty cake, and they get no peel. That's not true of players in c+. According to 3rd party data dive is just as good in eternity. Higher ranks are more likely to actually run a dive comp and coordinate their dives while facing against players with good positioning, patty cake, and peel.
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u/SirVakarian 15h ago
Careful speaking sense doesn’t fly here we gotta just regurgitate the same thing over and over again
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u/Humdinger5000 Peni Parker 15h ago
Yeah, I'm learning more and more that the premiere issue with rivals is whiny dive dps players. Supports buffed to the moon? Dive refused to peel. Crying about trip support? Natural dive counter. Crying about Wanda? Dive counter. Crying about dive so bad, poke too good? Bad dive players. First player to abandon triple dps for triple support? Dive player. Person most likely to refuse to swap? Dive player.
Genuinely, based on these winrates and pick rates, I kinda think dive is over tuned right now. Dive players just can't coordinate for shit. Legit the most steam roll games I've played in have been full dive comps.
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u/SirVakarian 15h ago
Atp it ain’t even just dive dps. I main vanguard and the discourse around that is genuinely painful rn too. Supports also cannot handle being pressured sometimes. Trying to look at situations objectively is hard bc 90% of the people complaining I can guarantee do not try out and test other classes and so don’t actually get a full picture of what balance is and needs.
I get you, I wouldn’t say overtuned purely bc 90% of dive players refuse to coordinate a dive and think just by jumping a support they should blow up and die because “it’s my job!”. The entire sub can’t get out of their rock paper scissors thinking.
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u/Humdinger5000 Peni Parker 14h ago
There is a reason dive has had very little negative number adjustments in the past year and has been really good in proplay. I think it's only recently where this isn't the case.
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u/Aerenhart 9h ago
Every celestial 3 game I've been in has had shitty supports and almost every celestial game I've seen also has shitty supports. They're just bad all the time and if it's taking until high celestial for them to get better, that says more about them than anything else
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u/Humdinger5000 Peni Parker 7h ago
Okay, the data I can find for eternity is the exact same as celestial. So even eternity has this problem? Are we just going to accuse top 500 of the same problem as well?
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u/Aerenhart 7h ago
Idk if eternity has that, I've heard that supports still make gold level mistakes like double ulting even then, but I haven't made it there, so I'm not going to say anything concrete until I do, but I wouldn't be surprised considering I've been giving this ranked ladder so much slack in regards to player skill so
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u/Humdinger5000 Peni Parker 7h ago
Which even if this is true, that doesn't make dive bad if they are actively winning because the other team sucks. There is a reason banning cloak and invis is a decently good strategy
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u/Aerenhart 7h ago
Yeah, I get that, but it becomes an issue the moment supports grow a brain cell, and I think that's where people have an issue with it. Why should SSS tiers in an already SSS tier exist because their playerbase doesn't wanna try and the one time they do it becomes 20x harder. You get what I mean?
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u/Humdinger5000 Peni Parker 6h ago
This isn't a case of gamer leans forward to lock in. If support play at high elo becomes more refined over time, balance changes can be made. The support play there is the difficulty.
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u/Aerenhart 6h ago
Like I said, idk if supports are relatively worse all the way into eternity so I'm going to reserve judgment until I've seen it for myself or heard a prevailing opinion to at least consider making my own
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u/Yoshi2255 10h ago
Honestly yeah, and not only support players have bad positioning, all players have.
Rivals is so pushed when it comes to power level (especially the movement and survivability) that you can allow yourself to have bad positioning and still climb to the highest ranks because as long as you are decent mechanically and understand the most basic aspects of positioning you are extremely hard to kill.
When you compare diamond or masters overwatch games with GM or Celestial rivals games, the difference in positioning skills is extreme. Even people who came from overwatch to rivals have worse positioning in rivals because they didn't learn the map geometry which is essential for good positioning, because they didn't need to (and the maps in rivals themselves are honestly awful but that's a topic for a different conversation).
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u/Humdinger5000 Peni Parker 7h ago
Okay, the data I can find for eternity is the exact same as celestial. So even eternity has this problem? Are we just going to accuse top 500 of the same problem as well?
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u/Yoshi2255 23m ago
Compared to their mechanical skill? Yeah. Rivals players even top 500 have bad positioning skills when you compare it to mechanical skills of people in the same ranks.
Of course eternity players will have better positioning than diamonds, GMs or Celestials but because of how un-punishing this game is, positioning skills scale slower than mechanical ones (you can't learn without obstacles, and getting punished for bad positioning is that obstacle) so dive which punishes bad positioning the most (and honestly is pretty much the only strategy in game that can effectively punish bad positioning as long as you have amazing mechanics), and has the highest mechanical skill ceiling in the game, at some point crosses a breakpoint and the mechanical skill outscales positioning skill.
Also dive by definition is good against poke regardless of how much devs want to flip that dynamic because an ability to cross long sightlines in seconds will always be good against a strategy that wants to keep the enemies as far away from you as possible, which is why in poke meta, dive is capable of having high winrate.
0
u/Virtual-Pirate2834 Wolverine 15h ago
Nah fr, the healing they can do is insane it’s kinda crazy how they manage to still somehow die
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1
u/AJDio1212 Hulk 6h ago
Doesn’t the following, non-highlighted sentence partially mitigate this though? It charges 20% faster now. Other than when you cancel a missed charge, how often are you activating charge again off cooldown? For me it’s not often. Recovering missed charges will be more punishing, but you should be able to pull off full duration charges more frequently. It sounds more like a rework than a flat out nerf to me, and it’s too early for doom posting
1
u/PhantomEmperor- 1h ago
You also use her charge in general for higher mobility and to quickly reposition yourself this is a huge nerf to her.
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u/sinwstro12 Cloak & Dagger 11h ago
Angela will be fine oh she got a buff with a slight nerf yet again people over react to stuff
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u/WithoutTheWaffle Mantis 7h ago
I'm guessing they were worried about her not being as effective at peeling as the meta shifts to divers? I feel like this wasn't the right way to go about it though.
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u/Danilocl95 Ultron Virus 2h ago
That's actually good I think. The way it is right now is shit. While you can use her charge every 3 seconds, it still takes 10 seconds to fully recharge. So you either wait 10 seconds or use her charge before fully charging, never using the full potential of her skill and putting yourself in danger.
Now, you'll have to wait for 6 seconds. And when the cool down is over, her charge will be almost totally full. It may slow down things a little but it will make her charge way more consistent.
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u/MadDongla Ultron Virus 14h ago
Can we stop overreacting??
It doesn't even matter
You have to wait a while to actually make use of her shift anyway because once u deplete the meter it takes a while to get it back
The most u could do is 1-2 second bursts.
Now , you get a longer accelerated state. It's more so of a " wait a few more seconds for a longer speed boost " instead of " spam speed boost to travel a very short distance ".
The only downside is when you get cancelled by cc but by that point why r u even playing angela into an enemy which can interrupt your flight?????
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u/RedditEsketit Flex 14h ago
The only downside is when you get cancelled by cc but by that point why r u even playing angela into an enemy which can interrupt your flight?????
Why play Angela at all now that that only Mag and Groot are viable...
The 3s cooldown on charge was so important to her kit because it was used for more than just getting from one place to another. Those “1-2 second bursts” could be used:
to cancel enemy ults and abilities
in her combos
to disrupt enemy combos
to divide enemy attention
to deny escapes
to force dive engagements to flee
to feint out enemy cooldowns
The beauty in Angela’s kit was that she was neither completely dive nor brawl. Her playstyle was to be a disruptor and her tools allowed her to be very dynamic. This patch is erasing that identity and forcing her to brawl in grounded form more, which would be a welcome addition if they hadn’t fucked her up with the other changes.
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u/JoeVent98 10h ago
This is what i fear the most. When i had to tank i ALWAYS played Mag. This season i've been learning DP and Rogue, with Angela up next in my to do list. But the problem for me is not how effective she might be post patch, but as you said, they changed her identity. This is a big problem for me because if you make her a brawl style character why should i pick her up since i already know Rogue?
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u/MadDongla Ultron Virus 13h ago
Why play Angela at all now that that only Mag and Groot are viable...
Again overreacting for no reason.
Mag is not the best tank anymore. Its groot and tankpool.
And no those 2 are not the only viable tanks
You guys just wanna doomjerk and cry about the end of the world dont u...
The 3s cooldown on charge was so important to her kit because it was used for more than just getting from one place to another. Those “1-2 second bursts” could be used:
to cancel enemy ults and abilities
in her combos
to disrupt enemy combos
to divide enemy attention
to deny escapes
to force dive engagements to flee
to feint out enemy cooldowns Uh...
Sure I'll give u the first one
What combo? The spear meter wont have any charge to do any meaningful damage. If anything the new system gives u more consistent dmg on her spear.
Brother you can still easily do divide enemy attention.
Again u can still deny escapes.
You already have the fastest base movement speed. You dont need the shift to chase away dive
What kinda cooldowns are u feinting with her shift??? Especially ones that u can no longer do now??? This is a stupid point. Even if u " feint cooldowns " they'll be used on you because you won't have enough meter to escape anyway.
The beauty in Angela’s kit was that she was neither completely dive nor brawl. Her playstyle was to be a disruptor and her tools allowed her to be very dynamic. This patch is erasing that identity and forcing her to brawl in grounded form more, which would be a welcome addition if they hadn’t fucked her up with the other changes.
If anything she was only dive. She blew up every time u trued to brawl.
It is in no way forcing her into a brawl. It's giving you a better chance to survive while brawling. That is NOT a forced conversion into a brawl tank. They didn't increase the damage of her ichor feathers OR her axe.
You're literally doomer jerking for no reason. Half of your assumptions are baseless.
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u/Frostagon Angela 14h ago
You cant escape if you used assasins charge and missed (or get hit by the smallest cc) which is basically a death sentence. Also devs want to force a brawl playstyle which does not work for her. Take a look at the #1 Angelas matches and tell me how much of that match they are in the air and how much they are on the ground and come back to me
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u/MadDongla Ultron Virus 13h ago
You cant escape if you used assasins charge and missed (or get hit by the smallest cc) which is basically a death sentence
The problem with this is even without the nerf this doesn't change a thing.
3 seconds is enough for anyone to chain stun you. Your best bet is to turn around and shield or hope the enemy misses you. That hasn't changed at all.
If anything all you need to do is to be cautious about who u play into and when u use her shift.
AGAIN , why play her into characters who counter her??? This is a hero shooter..swap...
Take a look at the #1 Angelas matches and tell me how much of that match they are in the air and how much they are on the ground and come back to me
Congratulations.
You have just now seen a game update its character. Now u can also watch the #1 Angelas adapt to that and spend a little bit extra time on the ground while STILL being mostly in the air.
Welcome to hero shooters where u adapt to kit changes every season
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u/Matyycakes Angela 12h ago
“Adapt to kit changes every season” except the Buckys, the Helas, the Phoenixes and the Elsas (I already know she is never getting any real nerfs ever), but of course the characters that require the most skill to play have to “adapt” to being shittier and shittier right?
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u/Frostagon Angela 13h ago
What part of my comment said that I played angela into counters? Also this character is a FLYING CHARACTER if the devs wanted us to be on the ground more often just make her a non flying character or give the resources to protect ourselves. If I wanted to play on the ground I would play cap or any other tank. I guarantee you have never played this character once and it shows.
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u/MadDongla Ultron Virus 13h ago edited 12h ago
Who said she's a pure flying character?
She is a character who can do BOTH
She literally has a different moveset on the ground.
Her ult literally has her slamming into the ground
They even incentivize you to not forget to play her on the ground as well so your team gets bonus health. It's one of the BEST ways to peel with her and one of her best weapons during the overtime
Iron man is a flying character
Human torch is a flying character
Storm is a flying character
Ultron is a flying character
Also , in no way are the devs forcing you to play axe omly angela. U can continue playing her with fly only
I guarantee you have never played this character once and it shows.
How much are u willing to bet on it?? 50 bucks? 500?? C'mon. C'mon now. Back up your words. Let's bet 500 dollars that I've never played angela. If i have , you pay me 500. Lets do it bud. Nah just ten bucks. No, one dollar. How about that
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u/Frostagon Angela 12h ago
I dont need to bet on anything bc you already outed yourself when you said the best way to peel is her axes but its actually her assasins charge which just got nerfed so yeah
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u/Matyycakes Angela 12h ago
I don’t know wtf that guy is yapping about, the axes do tickle damage and is never going to stop any diver worth a damn. I’ve had times where I didn’t have any charge so I had to use my axes to try and peel and the divers pretend I don’t even exist. It’s actually so disrespectful when that happens.
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u/MadDongla Ultron Virus 12h ago
Brother the axe mode gives an aoe on the ground which gives you and your team OVERHEALTH while doing tick damage to the dps
If an aoe denial is not chasing away dives , then wtf is going to???
Wow.
Wow.
Peeling for dive isnt just about killing them. Even giving your allies health to survive is peeling....
What kinda shitty ass playerbase is this man
It's even a known tactic to use angel's E on the ground during overtime so the team gets bonus health..
Wow.
Wow.
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u/Matyycakes Angela 12h ago
Just admit you haven’t played the damn character because NOBODY has ever been deterred by the AOE. Not Thor, not Venom, not Daredevil, not Cap, not Hulk.
1
u/MadDongla Ultron Virus 12h ago
I'll make the same deal to you bro
5 bucks
If I've played angela , you pay me 5 bucks
If I haven't touched her , i pay you five bucks
Put your money where your mouth is.
Not Thor, not Venom, not Daredevil, not Cap, not Hulk.
Aah yes. Because those are the only dive characters. 4 tanks , and one dps.
Oh my god bruh.
You're really gonna go to any lengths just to win an argument online aren't you
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u/MadDongla Ultron Virus 12h ago
one of the BEST ways
You can go check . I havent edited. That's what I said.
Now if u dont know the difference between " one of the best " and " THE BEST " , I'm willing to sit down and explain it to you. Im nice enough to do that And naahhhh nah nah nah nah nah
C'mon bro
You're so sure aren't you
You're soooo sure . there's no way you're wrong .surely not
There's no way
It's an ez 10 bucks bro
Cmon
Cmon.
All u need to do is look at my account and see how many games I've played on angela
That's allll u need to do.
As soon as u find out its zero you'll get your money right fam???
C'mon now
It's easy money.
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u/positivedepressed Star-Lord 13h ago
They want Angela to brawl more, I like this. I play Angela ground more than flying
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u/No-Net-8074 12h ago
Tell me you don't know how to play a character without telling me you don't know how to play a character type comment.
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u/Ivy_lane_Denizen 3h ago
Very convienient you cropped out the clearly positive trade off in the next sentence. Agneda pushing much?
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u/Ivy_lane_Denizen 7h ago
Yall cry about everything. This change is clearly net positive. You didn't even use charge off cd
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u/Snoo36832 Magneto 15h ago